AI Insights · Timothy · July 2022
Top 5 Stickman Games Performance on Unified Platform in Italy Q2 2022
Discover the performance trends of the top 5 Stickman games in Italy during Q2 2022, including weekly downloads, revenue, and active user data.
The second quarter of 2022 saw interesting trends in the performance of the top 5 Stickman games on a unified platform in Italy. Below, we delve into the specifics of each game's weekly downloads, revenue, and active users.
Stick War: Legacy from Max Games Studios experienced a steady weekly revenue, peaking at approximately $899 in early May and then gradually declining to around $557 by the end of June. Weekly downloads fluctuated slightly, starting at about 5.4K in late March and maintaining a range between 4K to 5.2K throughout the quarter. Active users saw a slight decline from 15.5K at the start of the quarter to around 14.1K by the end of June.
Stickman Legends Offline Games by ZITGA showed an increase in weekly revenue, reaching a high of approximately $334 in mid-May before settling at around $180 by the end of June. Weekly downloads were relatively stable, with a small peak at 938 in mid-April. Active users saw an initial increase, peaking at 1.3K in late April, followed by a slight decline to around 841 by the end of June.
Stickman Warriors from SkySoft Studio had a notable rise in weekly downloads, starting at 1K in late March and reaching up to 3.3K by mid-June. Weekly revenue also showed an upward trend, peaking at $103 in late June. Active users increased significantly from 5.4K in late March to approximately 12.4K by the end of June.
The Archers 2: Stickman Game by BYV had a varied performance in weekly revenue, with a high of $117 in mid-May and a low of $13 in mid-April. Weekly downloads remained fairly consistent, ranging between 459 to 781 throughout the quarter. Active users saw a gradual decline from 3.7K in late March to about 2.9K by the end of June.
Draw a Stickman: EPIC 2 Pro by Hitcents experienced fluctuations in weekly downloads, with a peak of 1.7K in late May. Weekly revenue held steady, ranging from $18 to $45 throughout the quarter. Active users peaked at 2.2K in late May before declining to around 1.1K by the end of June.
These insights, provided by Sensor Tower, offer a comprehensive view of the performance trends for the top 5 Stickman games in Italy during Q2 2022. For more detailed analytics and insights, visit Sensor Tower.